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Friday, August 12, 2011

ProgSkeet – Improved flashing speed

Posted by Ejoypad

ProgSkeet – Improved flashing speed
ProgSkeet – Improved flashing speed
Here is the latest update for ProgSkeet for those of you who are using it. With this update the NOR has been entirely rewritten and the NAND is unmodified. The write to buffer programming method and erase sector have been optimized. There is also a fix for the fault in timeout of programming/erasing. It has been increased to 3.5 seconds per line and per sector. There is also an added wait on erase sector as well as improved flashing speed. Thus, if you are interested in ProgSkeet and want to purchase one, make sure to visit their main site (see source).  For all the improvements, view the changelog below.
Changelog:
110811
- NOR: Rewrote entire NOR driver. NAND is unmodified.
- NOR: Write-To-Buffer Programming method optimized (added timeout)
Note: not every device supports this. Please consult the datasheet if you are facing problems.
- NOR: Erase Sector optimized (added timeout)
- NOR: Forced verify and differential flash
- NOR: Can’t enter values anymore, thanks to RAIDEN (if only some people could read…)
Note: Some NOR flash devices have bad sectors (usually just a few bytes, but enough for entire systems not to work). These will be reported in C:\ProgSkeet.log
If you have such a device (for example, I heard this happens with RSOD on PS3), you should relocate the sectors to somewhere else or replace the NOR flash device.
110811-A:
- NOR: Fixed fault in timeout of programming/erasing. Also increased it to 3.5seconds per line and per sector.
110811-B:
- NOR: Added wait on erase sector.
110811-C:
- Improved flashing speed
110811-D:
- Added “tries” for flashing. It is currently hard-coded to 5 tries.
yours truly,
uf6667
Download:ProgSkeet 110811-D 
Read more:http://3dsmall.us/progskeet-%E2%80%93-improved-flashing-speed.html

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